Importing Names
We’ve covered how to call functions defined within a module using the module
name as part of the call, as in the call to the namespaces
function shown
here in Listing 7-6.
As you can see, referring to the fully qualified name can get quite lengthy. Luckily, Rust has a keyword to make these calls more concise.
Concise Imports with use
Rust’s use
keyword works to shorten lengthy function calls by bringing the
modules of the function you want to call into a scope. Here’s an example of
bringing the a::series::of
namespace into a binary crate’s root scope:
Filename: src/main.rs
pub mod a {
pub mod series {
pub mod of {
pub fn namespaces() {}
}
}
}
use a::series::of;
fn main() {
of::namespaces();
}
The line use a::series::of;
has made it so that anywhere in this scope that
we would want to refer to the of
namespace, instead of having to say
a::series::of
, we can replace that with of
.
The use
keyword brings only what we have specified into scope; it does not
bring children of modules into scope. That’s why we still have to say
of::namespaces
when we want to call the namespaces
function.
We could have chosen to bring the function itself into scope, by instead
specifying the function in the use
as follows:
pub mod a {
pub mod series {
pub mod of {
pub fn namespaces() {}
}
}
}
use a::series::of::namespaces;
fn main() {
namespaces();
}
This allows us to exclude any of the modules and just reference the function at the callsite.
Since enums also form this kind of namespace, we can import an enum’s variants
with use
as well. For any kind of use
statement, if you’re importing
multiple items from one namespace, you can list them using curly braces and
commas in the last position, like so:
enum TrafficLight {
Red,
Yellow,
Green,
}
use TrafficLight::{Red, Yellow};
fn main() {
let red = Red;
let yellow = Yellow;
let green = TrafficLight::Green; // because we didn’t `use` TrafficLight::Green
}
Glob Imports with *
To import all the items in a namespace at once, we can use the *
syntax. For
example:
enum TrafficLight {
Red,
Yellow,
Green,
}
use TrafficLight::*;
fn main() {
let red = Red;
let yellow = Yellow;
let green = Green;
}
The *
is called a glob, and it will import everything that’s visible inside
of the namespace. Globs should be used sparingly: they are convenient, but you
might also pull in more things than you expected and cause naming conflicts.
Using super
to Access a Parent Module
As you now know, when you create a library crate, Cargo makes a tests
module
for you. Let’s go into more detail about that now. In your communicator
project, open src/lib.rs.
Filename: src/lib.rs
pub mod client;
pub mod network;
#[cfg(test)]
mod tests {
#[test]
fn it_works() {
}
}
We’ll explain more about testing in Chapter 12, but parts of this should make
sense now: we have a module named tests
that lives next to our other modules
and contains one function named it_works
. Even though there are special
annotations, the tests
module is just another module! So our module hierarchy
looks like this:
communicator
├── client
├── network
| └── client
└── tests
Tests are for exercising the code within our library, so let’s try to call
our client::connect
function from this it_works
function, even though
we’re not going to be checking any functionality right now:
Filename: src/lib.rs
#[cfg(test)]
mod tests {
#[test]
fn it_works() {
client::connect();
}
}
Run the tests by invoking the cargo test
command:
$ cargo test
Compiling communicator v0.1.0 (file:///projects/communicator)
error[E0433]: failed to resolve. Use of undeclared type or module `client`
--> src/lib.rs:9:9
|
9 | client::connect();
| ^^^^^^^^^^^^^^^ Use of undeclared type or module `client`
warning: function is never used: `connect`, #[warn(dead_code)] on by default
--> src/network/server.rs:1:1
|
1 | fn connect() {
| ^
The compilation failed, but why? We don’t need to place communicator::
in
front of the function like we did in src/main.rs
because we are definitely
within the communicator
library crate here. The reason is that paths are
always relative to the current module, which here is tests
. The only
exception is in a use
statement, where paths are relative to the crate root
by default. Our tests
module needs the client
module in its scope!
So how do we get back up one module in the module hierarchy to be able to call
the client::connect
function in the tests
module? In the tests
module, we
can either use leading colons to let Rust know that we want to start from the
root and list the whole path:
::client::connect();
Or we can use super
to move up one module in the hierarchy from our current
module:
super::client::connect();
These two options don’t look all that different in this example, but if you’re
deeper in a module hierarchy, starting from the root every time would get long.
In those cases, using super
to get from the current module to sibling modules
is a good shortcut. Plus, if you’ve specified the path from the root in many
places in your code and then you rearrange your modules by moving a subtree to
another place, you’d end up needing to update the path in a lot of places,
which would be tedious.
It would also be annoying to have to type super::
all the time in each test,
but you’ve already seen the tool for that solution: use
! The super::
functionality changes the path you give to use
so that it is relative to the
parent module instead of to the root module.
For these reasons, in the tests
module especially, use super::something
is
usually the way to go. So now our test looks like this:
Filename: src/lib.rs
#[cfg(test)]
mod tests {
use super::client;
#[test]
fn it_works() {
client::connect();
}
}
If we run cargo test
again, the test will pass and the first part of the test
result output will be:
$ cargo test
Compiling communicator v0.1.0 (file:///projects/communicator)
Running target/debug/communicator-92007ddb5330fa5a
running 1 test
test tests::it_works ... ok
test result: ok. 1 passed; 0 failed; 0 ignored; 0 measured
Summary
Now you know techniques for organizing your code! Use these to group related functionality together, keep files from getting too long, and present a tidy public API to users of your library.
Next, let’s look at some collection data structures in the standard library that you can make use of in your nice, neat code!